Configuration
RMK provides an easy and accessible way to set up the keyboard with a toml config file, even without Rust code!
Usage
A toml
file named keyboard.toml
is used as a configuration file. The following is the spec of toml
if you're unfamiliar with toml:
RMK provides a proc-macro to load the keyboard.toml
at your projects root: #[rmk_keyboard]
, add it to your main.rs
like:
#![allow(unused)] fn main() { use rmk::macros::rmk_keyboard; #[rmk_keyboard] mod my_keyboard {} }
And, that's it! #[rmk_keyboard]
macro would load your keyboard.toml
config and create everything that's needed for creating a RMK keyboard instance.
If you don't want any other customizations beyond the keyboard.toml
, #[rmk_keyboard]
macro will just work. For the full examples, please check the example/use_config
folder.
What's in the config file?
The config file contains almost EVERYTHING to customize a keyboard. For the full reference of keyboard.toml
, please refer to this. Also, we have pre-defined default configurations for chips, at rmk-macro/src/default_config
folder. We're going to add default configurations for more chips, contributions are welcome!
The following is the introduction of each section:
[keyboard]
[keyboard]
section contains basic information of the keyboard, such as keyboard's name, chip, etc:
[keyboard]
name = "RMK Keyboard"
vendor_id = 0x4c4b
product_id = 0x4643
manufacturer = "RMK"
chip = "stm32h7b0vb"
# If your chip doesn't have a functional USB peripheral, for example, nRF52832/esp32c3(esp32c3 has only USB serial, not full functional USB), set `usb_enable` to false
usb_enable = true
[matrix]
[matrix]
section defines the key matrix information of the keyboard, aka input/output pins.
IO pins are represented with an array of string, the string value should be the GPIO peripheral name of the chip. For example, if you're using stm32h750xb, you can go to https://docs.embassy.dev/embassy-stm32/git/stm32h750xb/peripherals/index.html to get the valid GPIO peripheral name:
The GPIO peripheral name varies for different chips. For example, RP2040 has PIN_0
, nRF52840 has P0_00
and stm32 has PA0
. So it's recommended to check the embassy's doc for your chip to get the valid GPIO name first.
Here is an example toml of [matrix]
section for stm32:
[matrix]
# Input and output pins are mandatory
input_pins = ["PD4", "PD5", "PD6", "PD3"]
output_pins = ["PD7", "PD8", "PD9"]
# WARNING: Currently row2col/col2row is set in RMK's feature gate, configs here do nothing actually
# row2col = true
If your keys are directly connected to the microcontroller pins, set matrix_type
to direct_pin
. (The default value for matrix_type
is normal
)
direct_pins
is a two-dimensional array that represents the physical layout of your keys.
If your pin requires a pull-up resistor and the button press pulls the pin low, set direct_pin_low_active
to true. Conversely, set it to false if your pin requires a pull-down resistor and the button press pulls the pin high.
Currently, col2row is used as the default matrix type. If you want to use row2col matrix, you should edit your Cargo.toml
, disable the default feature as the following:
# Cargo.toml
rmk = { version = "0.4", default-features = false, features = ["nrf52840_ble"] }
Here is an example for rp2040.
matrix_type = "direct_pin"
direct_pins = [
["PIN_0", "PIN_1", "PIN_2"],
["PIN_3", "_", "PIN_5"]
]
# `direct_pin_low_active` is optional. Default is `true`.
direct_pin_low_active = true
[layout]
[layout]
section contains the layout and the default keymap for the keyboard:
[layout]
rows = 4
cols = 3
layers = 2
keymap = [
# Your default keymap here
]
The keymap inside is a 2-D array, which represents layer -> row -> key structure of your keymap:
keymap = [
# Layer 1
[
["key1", "key2"], # Row 1
["key1", "key2"], # Row 2
...
],
# Layer 2
[
[..], # Row 1
[..], # Row 2
...
],
...
]
The number of rows/cols in default keymap should be identical with what's already defined. Here is an example of keymap definition.
In each row, some keys are set. Due to the limitation of toml
file, all keys are strings. RMK would parse the strings and fill them to actual keymap initializer, like what's in keymap.rs
The key string should follow several rules:
-
For a simple keycode(aka keys in RMK's
KeyCode
enum), just fill its name.For example, if you set a keycode
"Backspace"
, it will be turned toKeyCode::Backspace
. So you have to ensure that the keycode string is valid, or RMK wouldn't compile!For simple keycodes with modifiers active, you can use
WM(key, modifier)
to create a keypress with modifier action. Modifiers can be chained together likeLShift | RGui
to have multiple modifiers active. -
For no-key, use
"__"
-
RMK supports many advanced layer operations:
- Use
"DF(n)"
to create a switch default layer actiov,n
is the layer number - Use
"MO(n)"
to create a layer activate action,n
is the layer number - Use
"LM(n, modifier)"
to create layer activate with modifier action. The modifier can be chained in the same way asWM
- Use
"LT(n, key)"
to create a layer activate action or tap key(tap/hold). Thekey
here is the RMKKeyCode
- Use
"OSL(n)"
to create a one-shot layer action,n
is the layer number - Use
"OSM(modifier)"
to create a one-shot modifier action. The modifier can be chained in the same way asWM
- Use
"TT(n)"
to create a layer activate or tap toggle action,n
is the layer number - Use
"TG(n)"
to create a layer toggle action,n
is the layer number - Use
"TO(n)"
to create a layer toggle only action (activate layern
and deactivate all other layers),n
is the layer number
- Use
The definitions of those operations are same with QMK, you can found here. If you want other actions, please fire an issue.
[behavior]
[behavior]
section contains configuration for how different keyboard actions should behave:
[behavior]
tri_layer = { uppper = 1, lower = 2, adjust = 3 }
one_shot = { timeout = "1s" }
Tri Layer
Tri Layer
works by enabling a layer (called adjust
) when other two layers (upper
and lower
) are both enabled.
You can enable Tri Layer by specifying the upper
, lower
and adjust
layers in the tri_layer
sub-table:
[behavior.tri_layer]
uppper = 1
lower = 2
adjust = 3
In this example, when both layers 1 (upper
) and 2 (lower
) are active, layer 3 (adjust
) will also be enabled.
Tap Hold
In the tap_hold
sub-table, you can configure the following parameters:
enable_hrm
: Enables or disables HRM (Home Row Mod) mode. When enabled, theprior_idle_time
setting becomes functional. Defaults tofalse
.prior_idle_time
: If the previous non-modifier key is released within this period before pressing the current tap-hold key, the tap action for the tap-hold behavior will be triggered. This parameter is effective only when enable_hrm is set totrue
. Defaults to 120ms.hold_timeout
: Defines the duration a tap-hold key must be pressed to determine hold behavior. If tap-hold key is released within this time, the key is recognized as a "tap". Holding it beyond this duration triggers the "hold" action. Defaults to 250ms.post_wait_time
: Adds an additional delay after releasing a tap-hold key to check if any keys pressed during thehold_timeout
are released. This helps accommodate fast typing scenarios where some keys may not be fully released during a hold. Defaults to 50ms
The following are the typical configurations:
[behavior]
# Enable HRM
tap_hold = { enable_hrm = true, prior_idle_time = "120ms", hold_timeout = "250ms", post_wait_time = "50ms"}
# Disable HRM, you can safely ignore any fields if you don't want to change them
tap_hold = { enable_hrm = false, hold_timeout = "200ms" }
One Shot
In the one_shot
sub-table you can define how long OSM or OSL will wait before releasing the modifier/layer with the timeout
option, default is one second.
timeout
is a string with a suffix of either "s" or "ms".
[behavior.one_shot]
timeout = "5s"
[light]
[light]
section defines lights of the keyboard, aka capslock
, scrolllock
and numslock
. They are actually an input pin, so there are two fields available: pin
and low_active
.
pin
field is just like IO pins in [matrix]
, low_active
defines whether the light low-active or high-active(true
means low-active).
You can safely ignore any of them, or the whole [light]
section if you don't need them.
[light]
capslock = { pin = "PIN_0", low_active = true }
scrolllock = { pin = "PIN_1", low_active = true }
numslock= { pin = "PIN_2", low_active = true }
[storage]
[storage]
section defines storage related configs. Storage feature is required to persist keymap data, it's strongly recommended to make it enabled(and it's enabled by default!). RMK will automatically use the last two section of chip's internal flash as the pre-served storage space. For some chips, there's also predefined default configuration, such as nRF52840. If you don't want to change the default setting, just ignore this section.
[storage]
# Storage feature is enabled by default
enabled = true
# Start address of local storage, MUST BE start of a sector.
# If start_addr is set to 0(this is the default value), the last `num_sectors` sectors will be used.
start_addr = 0x00000000
# How many sectors are used for storage, the default value is 2
num_sectors = 2
[ble]
To enable BLE, add enabled = true
under the [ble]
section.
There are several more configs for reading battery level and charging state, now they are available for nRF52840 only.
# Ble configuration
# To use the default configuration, ignore this section completely
[ble]
# Whether to enable BLE feature
enabled = true
# nRF52840's saadc pin for reading battery level, you can use a pin number or "vddh"
battery_adc_pin = "vddh"
# The voltage divider setting for saadc.
# For example, nice!nano have 806 + 2M resistors, the saadc measures voltage on 2M resistor, so the two values should be set to 2000 and 2806
adc_divider_measured = 2000
adc_divider_total = 2806
# Pin that reads battery's charging state, `low-active` means the battery is charging when `charge_state.pin` is low
charge_state = { pin = "PIN_1", low_active = true }
# Output LED pin that blinks when the battery is low
charge_led= { pin = "PIN_2", low_active = true }
Appendix
keyboard.toml
The following toml contains all available settings in keyboard.toml
# Basic info of the keyboard
[keyboard]
name = "RMK Keyboard" # Keyboard name
product_name = "RMK Keyboard" # Display name of this keyboard
vendor_id = 0x4c4b
product_id = 0x4643
manufacturer = "haobo"
serial_number = "vial:f64c2b3c:000001"
# The chip or existing board used in keyboard
# Either \"board\" or \"chip\" can be set, but not both
chip = "rp2040"
board = "nice!nano_v2"
# USB is enabled by default for most chips
# Set to false if you don't want USB
usb_enable = true
# Set matrix IO for the board. This section is for non-split keyboard and is conflict with [split] section
[matrix]
# `matrix_type` is optional. Default is "normal"
matrix_type = "normal"
# Input and output pins
input_pins = ["PIN_6", "PIN_7", "PIN_8", "PIN_9"]
output_pins = ["PIN_19", "PIN_20", "PIN_21"]
# WARNING: Currently row2col/col2row is set in RMK's feature gate, configs here do nothing actually
# Direct Pin Matrix is a Matrix of buttons connected directly to pins. It conflicts with the above.
matrix_type = "direct_pin"
direct_pins = [
["PIN_0", "PIN_1", "PIN_2"],
["PIN_3", "_", "PIN_5"]
]
# `direct_pin_low_active` is optional. Default is `true`.
# If your pin needs to be pulled up and the pin is pulled down when the button is turned on, please set it to true
# WARNING: If you use a normal matrix, it will be ineffective
direct_pin_low_active = true
# Layout info for the keyboard, this section is mandatory
[layout]
# Number of rows. For split keyboard, this is the total rows contains all splits
rows = 4
# Number of cols. For split keyboard, this is the total cols contains all splits
cols = 3
# Number of layers. Be careful, since large layer number takes more flash and RAM
layers = 2
# Default keymap definition, the size should be consist with rows/cols
# Empty layers will be used to fill if the number of layers set in default keymap is less than `layers` setting
keymap = [
[
["A", "B", "C"],
["Kc1", "Kc2", "Kc3"],
["LCtrl", "MO(1)", "LShift"],
["OSL(1)", "LT(2, Kc9)", "LM(1, LShift | LGui)"]
],
[
["_", "TT(1)", "TG(2)"],
["_", "_", "_"],
["_", "_", "_"],
["_", "_", "_"]
],
]
# Behavior configuration, if you don't want to customize anything, just ignore this section
[behavior]
# Tri Layer configuration
tri_layer = { uppper = 1, lower = 2, adjust = 3 }
# One Shot configuration
one_shot = { timeout = "1s" }
# Lighting configuration, if you don't have any light, just ignore this section.
[light]
# LED pins, capslock, scrolllock, numslock. You can safely ignore any of them if you don't have
capslock = { pin = "PIN_0", low_active = true }
scrolllock = { pin = "PIN_1", low_active = true }
numslock= { pin = "PIN_2", low_active = true }
# Storage configuration.
# To use the default configuration, ignore this section completely
[storage]
# Whether the storage is enabled
enabled = true
# The start address of storage
start_addr = 0x60000
# Number of sectors used for storage, >= 2
start_addr = 16
# Ble configuration
# To use the default configuration, ignore this section completely
[ble]
# Whether the ble is enabled
enabled = true
# BLE related pins, ignore any of them if you don't have
battery_adc_pin = "vddh"
# If the voltage divider is used for adc, you can use the following two values to define a voltage divider.
# For example, nice!nano have 806 + 2M resistors, the saadc measures voltage on 2M resistor, so the two values should be set to 2000 and 2806
# Measured resistance for input adc, it should be less than adc_divider_total
adc_divider_measured = 2000
# Total resistance of the full path for input adc
adc_divider_total = 2806
# Pin that reads battery's charging state, `low-active` means the battery is charging when `charge_state.pin` is low
# Input pin that indicates the charging state
charge_state = { pin = "PIN_1", low_active = true }
# Output LED pin that blinks when the battery is low
charge_led= { pin = "PIN_2", low_active = true }
# Split configuration
# This section is conflict with [split] section, you could only have either [matrix] or [split], but NOT BOTH
[split]
# Connection type of split, "serial" or "ble"
connection = "serial"
# Split central config
[split.central]
# Number of rows on central board
rows = 2
# Number of cols on central board
cols = 2
# Row offset of central matrix to the whole matrix
row_offset = 0
# Col offset of central matrix to the whole matrix
col_offset = 0
# If the connection type is "serial", the serial instances used on the central board are defined using "serial" field.
# It's a list of serial instances with a length equal to the number of splits.
# The order of the serial instances is important: the first serial instance on the central board
# communicates with the first split peripheral defined, and so on.
serial = [
{ instance = "UART0", tx_pin = "PIN_0", rx_pin = "PIN_1" },
{ instance = "UART1", tx_pin = "PIN_4", rx_pin = "PIN_5" },
]
# If the connection type is "ble", we should have `ble_addr` to define the central's BLE static address
# This address should be a valid BLE random static address, see: https://academy.nordicsemi.com/courses/bluetooth-low-energy-fundamentals/lessons/lesson-2-bluetooth-le-advertising/topic/bluetooth-address/
ble_addr = [0x18, 0xe2, 0x21, 0x80, 0xc0, 0xc7]
[split.central.matrix]
matrix_type = "normal"
# Matrix IO definition on central board
input_pins = ["PIN_9", "PIN_11"]
output_pins = ["PIN_10", "PIN_12"]
# Configuration for the first split peripheral
# Note the double brackets [[ ]], which indicate that multiple split peripherals can be defined.
# The order of peripherals is important: it should match the order of the serial instances(if serial is used).
[[split.peripheral]]
# Number of rows on peripheral board
rows = 2
# Number of cols on peripheral board
cols = 1
# Row offset of peripheral matrix to the whole matrix
row_offset = 2
# Col offset of peripheral matrix to the whole matrix
col_offset = 2
# The serial instance used to communication with the central board, if the connection type is "serial"
serial = [{ instance = "UART0", tx_pin = "PIN_0", rx_pin = "PIN_1" }]
# The BLE random static address of the peripheral board
ble_addr = [0x7e, 0xfe, 0x73, 0x9e, 0x66, 0xe3]
[split.peripheral.matrix]
matrix_type = "normal"
# Matrix IO definition on peripheral board
input_pins = ["PIN_9", "PIN_11"]
output_pins = ["PIN_10"]
# More split peripherals(if you have)
[[split.peripheral]]
# The configuration is same with the first split peripheral
...
...
...
# Dependency config
[dependency]
# Whether to enable defmt, set to false for reducing binary size
defmt_log = true
Available chip names
Available chip names in chip
field:
- rp2040
- nrf52840
- nrf52833
- nrf52832
- nrf52811
- nrf52810
- esp32c3
- esp32c6
- esp32s3
- ALL stm32s supported by embassy-stm32 with USB
Available board names
Available board names in board
field:
- nice!nano
- nice!nano_v2
- XIAO BLE
If you want to add more built-in boards, feel free to open a PR!
TODOs:
-
gen keymap from
keyboard.toml
- read vial.json and gen